Ecosim Toolbox
Ecosystem Simulation in Python
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mainsimulation package
core package
logic package
simulation package
statistic_tools package
visualizer package
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Index
_
|
A
|
C
|
D
|
E
|
F
|
G
|
I
|
L
|
M
|
O
|
P
|
R
|
S
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T
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U
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V
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W
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X
|
Y
_
__init__() (core.foodweb.FoodWeb method)
(core.organism.Consumer method)
(core.organism.Organism method)
(core.organism.Producer method)
(core.terrain.Terrain method)
(simulation.engine.SimulationEngine method)
A
alive (core.organism.Organism attribute)
all_species() (core.foodweb.FoodWeb method)
apply_terrain_effects() (core.terrain.Terrain method)
C
can_enter_shelter() (core.terrain.Terrain method)
chase() (in module logic.behavior)
compose_frames_side_by_side() (in module visualizer.plot)
Consumer (class in core.organism)
core
module
,
[1]
core.foodweb
module
core.organism
module
core.terrain
module
create_animation() (in module visualizer.plot)
D
display_heatmap() (in module statistic_tools.heatmap)
display_population_chart() (in module statistic_tools.population)
distance() (in module logic.behavior)
E
eat_if_possible() (in module logic.behavior)
energy (core.organism.Organism attribute)
export_heatmaps() (in module statistic_tools.heatmap)
export_population_chart() (in module statistic_tools.population)
F
flee() (in module logic.behavior)
FoodWeb (class in core.foodweb)
G
generate_hills() (core.terrain.Terrain method)
generate_shelters() (core.terrain.Terrain method)
generate_trees() (core.terrain.Terrain method)
generate_water() (core.terrain.Terrain method)
get_color() (core.foodweb.FoodWeb method)
get_decomposition_rate() (core.foodweb.FoodWeb method)
get_predators() (core.foodweb.FoodWeb method)
get_prey() (core.foodweb.FoodWeb method)
get_species_colors() (in module visualizer.plot)
get_trophic_level() (core.foodweb.FoodWeb method)
get_type() (core.foodweb.FoodWeb method)
(core.terrain.Terrain method)
grid_size (core.terrain.Terrain attribute)
I
is_blocked() (core.terrain.Terrain method)
is_edible (core.organism.Producer attribute)
is_hill() (core.terrain.Terrain method)
is_in_shelter() (core.terrain.Terrain method)
is_predator() (core.foodweb.FoodWeb method)
is_prey() (core.foodweb.FoodWeb method)
is_shelter() (core.terrain.Terrain method)
is_water() (core.terrain.Terrain method)
L
load_from_config() (core.terrain.Terrain method)
logic
module
logic.behavior
module
logic.reproduction
module
M
mainsimulation
module
mainsimulation.main
module
map (core.terrain.Terrain attribute)
max_energy (core.organism.Organism attribute)
module
core
,
[1]
core.foodweb
core.organism
core.terrain
logic
logic.behavior
logic.reproduction
mainsimulation
mainsimulation.main
simulation
simulation.engine
statistic_tools
statistic_tools.heatmap
statistic_tools.population
visualizer
visualizer.plot
move() (core.organism.Consumer method)
O
Organism (class in core.organism)
P
plot_organisms() (in module visualizer.plot)
Producer (class in core.organism)
R
random_move() (in module logic.behavior)
reproduce() (in module logic.reproduction)
run() (simulation.engine.SimulationEngine method)
S
setup() (simulation.engine.SimulationEngine method)
shelter_occupants (core.terrain.Terrain attribute)
simulation
module
simulation() (in module mainsimulation.main)
simulation.engine
module
SimulationEngine (class in simulation.engine)
species (core.organism.Organism attribute)
speed (core.organism.Consumer attribute)
statistic_tools
module
statistic_tools.heatmap
module
statistic_tools.population
module
step() (core.organism.Consumer method)
(core.organism.Organism method)
(core.organism.Producer method)
T
Terrain (class in core.terrain)
trophic_level (core.organism.Consumer attribute)
U
update_shelters() (core.terrain.Terrain method)
V
visualizer
module
visualizer.plot
module
W
water_counters (core.terrain.Terrain attribute)
X
x (core.organism.Organism attribute)
Y
y (core.organism.Organism attribute)